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ProjectMoon
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matrix-dicebot
This repository is mirrored from: https://git.agnos.is/projectmoon/matrix-dicebot
https://git.agnos.is/projectmoon/matrix-dicebot
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Updating GPG key server; sks-keyservers.net is offline permanently
#43
kg333
closed
3 years ago
4
Add support for variables to Call of Cthulhu rolling.
#41
ProjectMoon
closed
4 years ago
0
Update help for CoC and other topics
#40
ProjectMoon
closed
3 years ago
0
Variable names cannot have numbers in them
#39
ProjectMoon
closed
3 years ago
0
Better public API for user variables, avoid allocations in Context.
#38
ProjectMoon
closed
4 years ago
0
Add Call of Cthulhu dice rolling
#37
ProjectMoon
closed
4 years ago
0
Migrations
#36
ProjectMoon
closed
4 years ago
0
Some invalid commands cause "0 commands executed" to be returned
#35
ProjectMoon
closed
4 years ago
1
Settle database schema
#34
ProjectMoon
closed
4 years ago
0
Split database code and implement database migrations
#33
ProjectMoon
closed
4 years ago
0
Hide variable count
#32
ProjectMoon
closed
4 years ago
0
Auto-convert dice pools to chance die if below 0.
#31
ProjectMoon
closed
4 years ago
0
Properly format die/dice plurality
#30
ProjectMoon
closed
3 years ago
0
Implement resync functionality
#29
ProjectMoon
closed
3 years ago
0
Sort list of variables returned in get all variables command
#28
ProjectMoon
closed
4 years ago
0
Do not expose variable_count to the user
#27
ProjectMoon
closed
4 years ago
2
Allow variables to be set to negative numbers
#26
ProjectMoon
closed
4 years ago
1
Log if there are failures when executing multiple commands
#25
ProjectMoon
closed
3 years ago
0
Limit number of commands that can be executed in one message
#24
ProjectMoon
closed
3 years ago
0
Remove Option from commands.rs parser return type
#23
ProjectMoon
closed
4 years ago
1
Count user variables on a per-room basis.
#22
ProjectMoon
closed
4 years ago
0
Pool roller interpets huge numbers as variable names
#21
ProjectMoon
closed
3 years ago
0
Keep track of what rooms the bot is in, and what users are in them
#20
ProjectMoon
closed
3 years ago
0
Limit number of variables a user can define
#19
ProjectMoon
closed
3 years ago
1
Start using key namespaces
#18
ProjectMoon
closed
4 years ago
0
Asyncify commands and database access
#17
ProjectMoon
closed
4 years ago
0
Resolve variables in pools
#16
ProjectMoon
closed
4 years ago
0
Formatted usernames in response
#15
ProjectMoon
closed
3 years ago
0
Add database and support for getting, setting, and removing variables
#14
ProjectMoon
closed
4 years ago
0
Automatic management of dice pool qualities based on number of dice
#13
ProjectMoon
closed
4 years ago
1
Parser Rewrite
#12
ProjectMoon
closed
4 years ago
0
Log what room dice were rolled in
#11
ProjectMoon
closed
4 years ago
0
Implement actor pattern for state, refactor bot code.
#10
ProjectMoon
closed
4 years ago
0
Add device ID setting to the configuration
#9
ProjectMoon
closed
3 years ago
0
Implement user-defined variables
#8
ProjectMoon
closed
4 years ago
2
Implement Call of Cthulhu dice rolling
#7
ProjectMoon
closed
4 years ago
1
Ignore old messages
#6
ProjectMoon
closed
4 years ago
0
Hardcoded success number in rote die pool rolling
#5
ProjectMoon
closed
4 years ago
0
Better formatting of re-rolled dice
#4
ProjectMoon
closed
3 years ago
0
Move back to Github Container Registry
#3
ProjectMoon
closed
4 years ago
1
Do not process very old messages
#2
ProjectMoon
closed
4 years ago
1
Chronicles of darkness
#1
ProjectMoon
closed
4 years ago
0