src/graphics.hpp:112:25: error: too few arguments to function call, single argument 'frametime' was not specified
if(key=='W') input_W();
src/graphics.hpp:235:2: note: 'input_W' declared here
void input_W(const double frametime) {
^
See https://github.com/ProjectPhysX/FluidX3D/commit/d2f18df30127a1e32279c16d9de968f15a3a85d6
Also - worth noting that with XQuartz installed, FluidX3D builds ( with ```LDLIBS_X11 = -L/opt/X11/lib -lX11 -lXrandr``` ) and is tantalisingly close to running OK on macOS, except for what looks like a graphics-mode-selection call?
```
[cnd@mac FluidX3D]$ bin/FluidX3D
X Error of failed request: BadRROutput (invalid Output parameter)
Major opcode of failed request: 142 (RANDR)
Minor opcode of failed request: 9 (RRGetOutputInfo)
Serial number of failed request: 13
Current serial number in output stream: 13
[cnd@mac FluidX3D]$
```
src/graphics.hpp:112:25: error: too few arguments to function call, single argument 'frametime' was not specified if(key=='W') input_W();