Closed Djargomir closed 1 year ago
Comment out //#define BENCHMARK
in src/defines.hpp
, and if you're on Windows, uncomment #define WINDOWS_GRAPHICS
. Then recompile, and you should see a graphicas window open.
Also check your Visual Studio settings to make the console does not close when the executable has finished, so you can read eventual error messages.
It works thank you so much. But there is another problem. The results are so weird what did i do wrong? Because im using directly your sample. Should i do change somethings?
I tried SF71H but i got this result :(
For setups with very large Reynolds number (>~100000), uncomment #define SUBGRID
in src/defines.hpp
. This turns the direct numerical simulation (DNS) into a large eddy simulation (LES), which runs more stable at low grid resolutions.
Depending on your GPU VRAM capacity, your maximum grid resolutions might be much more limited. To enable about double the resolution of the default FP32 memory precision mode, you can uncomment #define FP16S
(faster) or #define FP16C
(more accurate) in src/defines.hpp
.
I will make YouTube tutorials at tbe beginning of next year, stay tuned.
Have fun with the software!
Hello everyone i'm a Metallurgical and Material Engineer and i wanna do study aerospace engineering as my master degree. That's why i wanna learn CFD things as much as i can and i'm interesting with FluidX3D. Today i tried some sample setups at FluidX3D and i compiled with succes but i couldn't get any render things. I Used Sample STL files (Concorde and 747). How can i get rendered images or videos? Because when compiling is done CMD screen is closing instantly.
My Setup.cpp file is this. I'm using Visual Studio 2022 and it's my first experience with this program. Thanks everyone in advance for their help.
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