Open lewismorgan opened 10 years ago
ATTACH_SCRIPTS
quest.task.ground.clear_quest
quest.task.ground.comm_player....................DONE
quest.task.ground.complete_quest................DONE
quest.task.ground.craft
quest.task.ground.destroy_multi
quest.task.ground.destroy_multi_and_loot
quest.task.ground.encounter
quest.task.ground.escort
quest.task.ground.give_item
quest.task.ground.go_to_location
quest.task.ground.grant_space_quest
quest.task.ground.nothing
quest.task.ground.perform
quest.task.ground.perform_action_on_npc
quest.task.ground.remote_encounter
quest.task.ground.retrieve_item.....................DONE
quest.task.ground.reward
quest.task.ground.show_message_box
quest.task.ground.spawn
quest.task.ground.talk_to_npc
quest.task.ground.timer
quest.task.ground.wait_for_signal
quest.task.ground.wait_for_tasks
quest.task.ground.wave_event_player
since they have multi typo errors in the datatable ... you should use only "give_item" ... instead of "quest.task.ground.give_item"
Okay, I put in automation for quest tasks that are comm_message now.
http://i.imgur.com/d5nHnhD.png
Also, the quest rewards are not showing up properly in the window, because they do not have shared extension. I will need to find out what to do about that.
quest.task.ground.complete_quest................DONE
I didn't add in that task type yet, but I'll do that one next considering how easy it is. Kinda surprised it actually is a task type. Do you know any quest's that use that task @Undercova ? Will be easier to figure out how I should handle the type.
watch out for entries in TASK_ON_COMPLETE ... TASK_NAME ... SIGNAL_NAME
tatooine_eisley_faceevil => destroy multi / comm player / complete quest
Thank you!! :+1:
I've parsed the quest files and created a comma delimited printout of every quest type associated with each quest. Hopefully you'll find it helpful.
https://drive.google.com/file/d/0B3MZyxVpsdW0TkZleGozelZOVUE/edit?usp=sharing
If you need a printout of anything else related to quests, I currently have the ability to to search for any attribute across all quests to provide a printout in the same format so let me know.
Hm, there are a few slight errors due to how I handled directory traversal, but most of the quests are represented accurately. It should be more than enough to give you a good idea of what each quest type should do though.
Nothing ~Timer~ -------- Not done
Wait for SignalComm PlayerDestroy Multiple and Loot ~Retrieve Item~ - - - - - Not done for looting mobs! Spawn Destroy Multiple EncounterRewardShow Message BoxWait for TasksGo to LocationImmediately Clear QuestImmediately Complete QuestGrant Space Quest Craft Item Give Item To NPC Escort Perform Remote Encounter Talk to Npc Perform Action On Npc