ProjectSWGCore / NGECore2

The ProjectSWG Open Source Core
projectswg.com
GNU Lesser General Public License v3.0
23 stars 68 forks source link

Proc effects #721

Open madsboddum opened 10 years ago

madsboddum commented 10 years ago

A system for the addition of proc effects needs to be created.

Treeku commented 10 years ago

Do you mean buffs from items? If so, that's handled with core.objectService.useObject(), utilised by radial menu scripts such as usable.py.

Undercova commented 10 years ago

proc

proc2

Undercova commented 10 years ago

proc3

Undercova commented 10 years ago

expertise_sm_ranged_shot_proc expertise_sm_melee_proc expertise_sm_melee_stun_proc expertise_sm_card_ranged_proc expertise_sm_card_melee_proc expertise_sm_feeling_lucky_chance_proc

and more in that file

madsboddum commented 10 years ago

I am refering to buffs/expertise that grant a proc chance effect. These are often obtained through buffs or some sort of expertise.

In the Smuggler expertise, you can get 20% Hammer Fanning chance. Whenever you attack, you then have a 20% chance to do damage with an additional hit.

Undercova commented 10 years ago

same for the Burst attack of medic in expertise