ProjectSWGCore / NGECore2

The ProjectSWG Open Source Core
projectswg.com
GNU Lesser General Public License v3.0
23 stars 70 forks source link

Procs - elemental crits #722

Open madsboddum opened 10 years ago

madsboddum commented 10 years ago

I need to figure out at which levels the heat debuff would change... Would anyone happen to know this?

ghost commented 10 years ago

I think the proc amount was based off of weapon damage. I vaguely remember watching heat effect go up as i added pearls to a saber.

On Jun 5, 2014, at 11:16 PM, Ziggeh notifications@github.com wrote:

I need to figure out at which levels the heat debuff would change... Would anyone happen to know this?

— Reply to this email directly or view it on GitHub.

ThereCanBeOnlyOne commented 10 years ago

The heat tick damage was the same for all weapons, as I remember.

Light2 commented 10 years ago

Cold proc damage increase % was based on weapon damage.

madsboddum commented 10 years ago

The only information which is lacking at this time is at which player levels the heat DoT would change.

Undercova commented 10 years ago

5 in total for each elemental. i checked buff.iff ... command and combat datatable. nothing about a CL when it would switch to better one. ingame in profession roadmap also no hint

Undercova commented 10 years ago

or set it for now to every 18th CL

90 / 5 = 18

madsboddum commented 10 years ago

Five in total for each elemental?

Undercova commented 10 years ago

commando

madsboddum commented 10 years ago

That's not the elemental critical buffs. Those are the commando DoTs....