ProjectSkyfire / SkyFire.406a

SkyFireEMU is a full featured F/OSS World of Warcraft: Cataclysm emulator written in C++. || Compatible with World of Warcraft client 4.0.6a (Build:13623) || Public DB is located on forum
http://www.projectskyfire.org
GNU General Public License v3.0
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Evade while Attacking #879

Closed Rubba closed 11 years ago

Rubba commented 11 years ago

Hi, Some of NPC say Evade messagen when I attack him. it do not make pain to me but I don't make pain to him too. Please fix that.

I hope you understand, and sorry for my bad english.

roc13x commented 11 years ago

Related? https://github.com/ProjectSkyfire/SkyFireEMU/issues/876 https://github.com/ProjectSkyfire/SkyFireEMU/issues/849

Loukie commented 11 years ago

look like it all happend after this update https://github.com/ProjectSkyfire/SkyFireEMU/commit/48325bb922f5fc6d16290d39aee2dd53b9844987

Loukie commented 11 years ago

i think it is a aggro problem only creeps that aggro most of the time evade?

Rubba commented 11 years ago

@roc13x #849 - Completely related. @Loukie Yes that error appears after that update.

Loukie commented 11 years ago

i think i am going to remove https://github.com/ProjectSkyfire/SkyFireEMU/commit/48325bb922f5fc6d16290d39aee2dd53b9844987 and see if my evade problem go away

Rubba commented 11 years ago

I think that is a Critical error, cos you can't complete some NPC kill quests, and you can't kill bosses, mobs...

LKArthas commented 11 years ago

i have the same issue here, but i observe that the problem is with all NPC that you start attack and was already attacking other objetive for example (Rampaging Worgens Vs Gilneas City Guard) in the begining of worgen qust line, if any city guard hits a worgen o any worgen hits an city guard, the first hit that you give to the worgen will impact, the other will always evade, this happens with every NPC that its in combat already, another example is Wolfs attacking rabbits etc, what exactly it's happening whith the evade mechanics? ;)

Loukie commented 11 years ago

this can be closed looks like this is not a problem anymore