ProjectTako / kparser

Automatically exported from code.google.com/p/kparser
1 stars 3 forks source link

Parsing strange mob name in Up In Arms #66

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Up In Arms BCNM

What is the expected output? What do you see instead?
Expect to see normal parse.  Instead, the parse registered two hits only,
and the drop-down from the mob menu on the Offense tab showed a monster
called "e" whereas the real name is "Fe'e".  The weaponskills (three) are
parsed correctly.

Note that I had chat filters running so that only my damage output was
being recorded.

What version of the product are you using? On what operating system?
kparser 1.4.15.0 on Windows XP Pro, reading logs across the LAN from the PC
running the game (running Windows XP Home).  All OS patches up to date.

Please provide any additional information below.
Parse attached.

This seems to be a problem only with Fe'e -- I have seen no other
instances.  Dynamis Quadav NMs such as "Ji'Fhu Infiltrator" are treated
correctly.  As such I would consider this a very low priority issue.

Original issue reported on code.google.com by phpi...@gmail.com on 25 Feb 2010 at 5:04

Attachments:

GoogleCodeExporter commented 8 years ago
A slight tweak to the regex for parsing mob names took care of it.  Marking 
fixed.

Original comment by Kinemati...@gmail.com on 25 Feb 2010 at 10:37