I'm not sure how plausible this would be, as it uses it's own proprietary GML language (similar to JavaScript, but not really), and porting assets like game scenes would be impossible due to how GMS' works internally (no concept of prefabs, etc)
GameMaker Studio support isn't currently planned or considered, especially as it's not very requested.
I'm not sure how plausible this would be, as it uses it's own proprietary GML language (similar to JavaScript, but not really), and porting assets like game scenes would be impossible due to how GMS' works internally (no concept of prefabs, etc) GameMaker Studio support isn't currently planned or considered, especially as it's not very requested.