Closed magicus closed 3 years ago
Some tile entity remapping is needed here. On Java, potted flowers are stored as separate blocks, e.g. potted_dandelion, potted_poppy, etc.
On Bedrock, the "flower_pot" block is used, both when empty and when containting a flower. When containting a flower, the associated block entity also contains the following two values: "item" = numeric item ID for the flower "data" = the data value for the flower.
For instance, for allium, this is ID = "minecraft:red_flower" (!) = 38, data = 1.
All flower pots show up as empty.