Closed FatherCool closed 4 years ago
In the most recent update double click has been disabled and the effect is triggered by a single click on the activation button.
Jason "Kuma" Brinkerhoff Mad Science Workshoppe, proprietor http://jbkuma.com/workshoppe
On Tue, Apr 3, 2018 at 2:44 PM, FatherCool notifications@github.com wrote:
Trying out the new sketch and its great, however now I cannot use the double click on the aux button to activate motion blaster deflect. I loved the feature before. Any ideas?
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Thanks for that. Works like a charm. I actually prefer it this way as its easier to activate and I never used the lock up on clash before anyway, preferring to do the lock ups manually with the aux button.
We decided that blaster block was more fun and gave it priority. Glad you enjoy it!
Jason "Kuma" Brinkerhoff Mad Science Workshoppe, proprietor http://jbkuma.com/workshoppe
On Tue, Apr 3, 2018 at 5:01 PM, FatherCool notifications@github.com wrote:
Thanks for that. Works like a charm. I actually prefer it this way as its easier to activate and I never used the lock up on clash before anyway, preferring to do the lock ups manually with the aux button.
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Activate Lockup ?? in this versión
single or 2-button mode? In single button mode lockup has been removed at the same time I retired the double click. If using 2-buttons, you can still activate the lockup with the aux button. Clash triggered lockup should also be possible, AFAIK.
that bad . I liked the option of blocking, there would be some way to have that function with a single button, such as pressing the button for 2 seconds, the saber that I am building has only one button.
The lockup on clash is disabled in 2 button mode, I have some code I'm working on where I re-enabled it. When I finish the pixel accent code I'll include the fix. I think we can add in the double click for single button too, and just use it for this feature. The clash menu navigation is very superior to the double click method, but I think leaving it for mode activation should be fine: single click for blaster blocks, double click for lockup on clash, long press to power off the blade.
There is also the possibility of using long press to activate modes in the standby state. This might be a handy place to put in a mute function. In my current build I'm using long press in standby for a quick font change.
Jason "Kuma" Brinkerhoff Mad Science Workshoppe, proprietor http://jbkuma.com/workshoppe
On Thu, Apr 5, 2018 at 10:47 AM, shiryu55 notifications@github.com wrote:
http://www.youtube.com/watch?v=KnBN2dRgvsE
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Hi mate but i dont understand wich is the function to activate the new lockup clash and blaster deflet in this version
In this Version only blaster deflect works by pressing the main button (single button mode) and then making swing movements. Lock up in single button mode has been disabled as most users had difficulties with the double click. jbkuma is working on re-enabling the Feature for single button. With 2 Buttons everything is like it used to be.
Trying out the new sketch and its great, however now I cannot use the double click on the aux button to activate motion blaster deflect. I loved the feature before. Any ideas?