Provable-Games / loot-survivor

A fully onchain arcade dungeon crawler built on Starknet in conjunction with Realms.world. Explore the dynamically generated dungeons while you fight for your life against beasts and obstacles in pursuit of a spot on the esteemed leaderboard.
https://survivor.realms.world
MIT License
5 stars 7 forks source link

Fix/vscode lint #246

Closed bob0005 closed 1 month ago

bob0005 commented 1 month ago

Summary by CodeRabbit

vercel[bot] commented 1 month ago

@cwastche is attempting to deploy a commit to the Provable Games Team on Vercel.

A member of the Team first needs to authorize it.

coderabbitai[bot] commented 1 month ago

[!CAUTION]

Review failed

The pull request is closed.

Walkthrough

The changes encompass modifications to various configuration files, environment variables, UI components, and styles across the project. Key updates include the removal of the .env entry from .gitignore, the addition of new dependencies in package.json, enhancements to UI components for better user experience, and adjustments to CSS and Tailwind configurations for a refined visual theme.

Changes

File(s) Change Summary
.gitignore Removed entry for .env, allowing it to be tracked by Git.
.vscode/settings.json Added editor.codeActionsOnSave settings for automatic code fixes and import organization on save.
ui/.env Introduced new environment variable NEXT_PUBLIC_NETWORK="mainnet".
ui/package.json Added new dependencies: @scure/starknet, @starknet-react/chains, react-draggable, zod.
ui/src/app/GlitchEffect.css Changed background color from semi-transparent green to semi-transparent light blue.
ui/src/app/components/adventurer/ItemDisplay.tsx Enhanced rendering logic to display item attributes more clearly.
ui/src/app/components/encounters/EncounterTable.tsx Added state management for item purchases and upgrades, improving adventurer interaction.
ui/src/app/components/encounters/EncounterDialog.tsx Introduced draggable functionality for the dialog.
ui/src/app/components/encounters/Paths.tsx New component for visualizing encounter outcomes.
ui/src/app/components/marketplace/MarketplaceRow.tsx Added section to display special effects for items.
ui/src/app/components/marketplace/MarketplaceTable.tsx Expanded headings to include a new "Special" column.
ui/src/app/components/navigation/Header.tsx Restructured imports and added hooks for loading and transaction cart states.
ui/src/app/components/onboarding/Intro.tsx Reorganized import statements for clarity.
ui/src/app/components/upgrade/PurchaseHealth.tsx Introduced new variable for potion cost at the next level.
ui/src/app/globals.css Updated input field styles to a new light blue color scheme.
ui/src/app/head.tsx Changed theme-color meta tag from green to light blue.
ui/src/app/lib/networkConfig.ts Updated revenueAddress in networkConfig.
ui/src/app/lib/utils/processFutures.ts Introduced new interfaces and functions for enhanced encounter logic, including a decision tree structure.
ui/src/app/page.tsx Modified positioning of EncounterDialog for better centering.
ui/tailwind.config.js Updated color configurations and utility functions for a new blue theme.

Sequence Diagram(s)

sequenceDiagram
    participant User
    participant EncounterTable
    participant Paths
    participant EncounterDialog

    User->>EncounterTable: Interacts with items
    EncounterTable->>Paths: Updates adventurer state
    Paths->>EncounterDialog: Displays encounter outcomes
    EncounterDialog->>User: Shows dialog with encounter details

🐰 "In fields so bright, with colors anew,
A rabbit hops forth, with joy to pursue.
With items and paths, adventures await,
A world of delight, oh, isn't it great?
So let's leap and explore, with friends by our side,
In this wondrous realm, let our spirits glide!" 🐇✨


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