Provenance-Emu / Provenance

iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
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Perceivable latency #157

Closed franktinsley closed 8 years ago

franktinsley commented 8 years ago

For me, perceivable latency really kills the experience so it's my number one issue. I'm a humble C# Unity dev but if someone can point me in some kind of direction on where I might start I will do anything I can to try to help get latency down. I would love to see latency reduced to the point where we can all play Mario at least as well as we can on Mario Maker for Wii U (which manages to have remarkably low latency even through a wireless gamepad that's also receiving a video stream!)

JoeMatt commented 1 year ago

PSA to future readers: turn off Dolby Vision (/ turn on your TV's Game Mode) when using Provenance.

thanks, added this to the wiki FAQ.