ProwlEngine / Prowl

An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
MIT License
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[Rendering] Compute Shaders #11

Open michaelsakharov opened 10 months ago

michaelsakharov commented 9 months ago

Raylib doesn't seem to provide an api to Compute shaders? This one Might need to wait for a raylib replacement.