An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
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[AssetPipeline] Materials/Shaders need Default values for Properties #45
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michaelsakharov closed 3 weeks ago
something like:
Properties { // Material property declarations go here _MainTex("Albedo Map", TEXTURE2D) = white
}
Pass 0 { }