ProwlEngine / Prowl

An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
MIT License
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[AssetPipeline] Materials/Shaders need Default values for Properties #45

Closed michaelsakharov closed 3 weeks ago

michaelsakharov commented 11 months ago

something like:

Properties { // Material property declarations go here _MainTex("Albedo Map", TEXTURE2D) = white

_MainColor("Main Color", VEC4) = (0.5, 9, 0, -5)

}

Pass 0 { }

sinnwrig commented 3 weeks ago

Implemented in ca4a8ed