ProwlEngine / Prowl

An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
MIT License
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[Editor] Inspector/CustomEditors need to support Sub Assets & Runtime Generated Resource #96

Closed michaelsakharov closed 5 months ago

michaelsakharov commented 7 months ago

We need Inspector to support direct object instances not just assets and Importers. Sub Assets dont need anything too fancy, We don't need to support modifying sub assets, so in inspector they will be readonly