Closed Proximyst closed 3 years ago
That could very easily lead to too large packets, thus disconnecting the player instead (especially for /history + UTF characters). I'm not sure it would really matter -- 10 smaller packets won't make much of an issue I reckon.
/history
That could very easily lead to too large packets, thus disconnecting the player instead (especially for
/history
+ UTF characters). I'm not sure it would really matter -- 10 smaller packets won't make much of an issue I reckon.