Closed md5nake closed 2 months ago
I think this is a better approach than removing caching entirely. The less we query Redis, the better
thing is even if this cache existed like what i saw in the code, that players frequently change servers which makes cache useless due huge amounts of invalidated stuff
Even if cache invalidations are frequent, we still invalidate it when an update is made, and in the meantime we might get some cache hits. I think this is the right way to go about it.
looks good then, i reverted my commit
This closes #102