Closed ghost closed 2 years ago
Turns out the plugin messages are disabled at velocity for now. My bad I guess. If you guys can just tell me if there is a deadline for it to arrive!
no worries,but for some odd reason velocity plugin message is being weird getting random data
that why i disabled it.
Does it block connections of some sort? If not can I just enable it myself embracing the random data part
Does it block connections of some sort? If not can I just enable it myself embracing the random data part
no not that, when the proxy gets the message it gets data that does not make sense like its random, might look at it tomorrow or today.
Does it block connections of some sort? If not can I just enable it myself embracing the random data part
no not that, when the proxy gets the message it gets data that does not make sense like its random, might look at it tomorrow or today.
Thank you for the fast response. Take your time with the fix
Hi,
Any updates on this?
Will be pushing a commit in next few hours hopefully i got it right.
Hi,
Is there another commit to come or is this the latest commit? It doesn't look like what is required, just wanted to check.
That was change i pushed by mistake
try building that commit ^ and please tell me your results
803ae36d00566505df0384c94b3d7437863cfe7b fixes everything.
We pushed the latest version on live server and the placeholders still show as 0 sadly.
Edit: Well it somehow shows some data on some servers right now but its like the refresh times are all over the place
I can update that it is not working at all, restarting the server or using /papi reload will set them to 0 again.
Yup expansion by default refresh rate is 60 seconds
I am reopening this as somebody in spigot messages too reporting getting zeros only
https://github.com/ProxioDev/RedisBungee/commit/482dfc51414d3a73fa18f8c76f415a8b5b04e961 referencing this commit that caused plugin messages to use proxy due fact it was named server
At the moment plugin message from me at least works for me, not sure why it does not for somebody, cause few months ago somebody reported the same issue on bungeecord, before 0.7 internal change, here test i did testing the plugin messages using expansion
with one player on total:
with 2 players:
this 2 players on a lobby server:
the command ran 3 times
first one is to tell the expansion to request server on the next request
second was ran
1 second
later would show 0
third time command ran was 1 min
later would show 2 players
this was on velocity
For us the placeholders 'kinda' work, but it's incorrect. At the time of writing this, we have 352 players on, on Lobby 1 it shows 239, so it's showing nearly 100 players less. What doesn't make sense is that we have 3 hub servers, and they all seem to display different %redisbungee_total% counts in the scoreboard.
It's just very mixed, some places still show 0 and they've been up for longer than 60 seconds. I can send the Server IP if you wish so you can see what I mean, let me know.
Hmmm, maybe the expansion is at fault here?
Reason i said that, motd shows correct number of total players, which exclude problem at redisbungee proxy side @areuddin Could you confirm that?
Yes, the MOTD is showing the combined player count (we have 2 proxies) - our Minetracker is also showing the correct number
Yes, the MOTD is showing the combined player count (we have 2 proxies) - our Minetracker is also showing the correct number
Does it have fluctuations like placeholder one numbers etc? Like how smooth graphs is, also whats interval when getting checked?
Yes, the MOTD is showing the combined player count (we have 2 proxies) - our Minetracker is also showing the correct number
Does it have random drops of numbers etc? Like how smooth graphs is.
Its perfectly smooth, Doesnt drop at all
Yes, the MOTD is showing the combined player count (we have 2 proxies) - our Minetracker is also showing the correct number
Does it have random drops of numbers etc? Like how smooth graphs is.
Its perfectly smooth, Doesnt drop at all
I feel like the issue is the placeholdersi refresh times because of the refresh time itself or caching. idk exact though
This repository of the expansion by clip, since i did update it last year https://github.com/PlaceholderAPI/RedisBungee-Expansion/
Yes, the MOTD is showing the combined player count (we have 2 proxies) - our Minetracker is also showing the correct number
Does it have fluctuations like placeholder one numbers etc? Like how smooth graphs is, also whats interval when getting checked?
Describe the bug The Placeholder API Placeholders for RedisBungee does not update on Velocity version
To Reproduce Steps to reproduce the behavior:
Expected behavior The Placeholders should refresh
Screenshots If applicable, add screenshots to help explain your problem.
Redis version? it should be at least 6 and above. 6.0.6
Bungeecord version or (the bungee fork name eg: waterfall) and your plugins 3.1.1
console logs? please provide any errors if there any.