Closed Ristellise closed 6 years ago
This absolutely needs to be fixed as soon as possible.
If you continue to break blocks quickly for too long, you will eventually get disabled by server. However, the server takes too long to realise your breaking blocks far too quickly.
Source for the TerrariaPatcher Plugin
After discussion with @ivanbiljan, this is going to be left to a plugin to implement a fix for or mitigation against. My current suggestion is to set tile kill thresholds on a per axe/per weapon basis, and combine that with range checks to mitigate these types of tile kills. A tile kill threshold per set of tools or a tile kill threshold that's more tailored to how a user interacts with the game is a better way to go than relying on TShock to continually keep its thresholds up to date.
Reproduction steps (if applicable)?
Any stack traces or error messages (if known)?
Video (Thanks to hakusaro for uploading.)
Trees? What Trees?