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PseudoscienceGames
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PlanetGame
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Enemies
#24
PseudoscienceGames
opened
7 years ago
0
Resources
#23
PseudoscienceGames
opened
7 years ago
0
Section Types
#22
PseudoscienceGames
opened
7 years ago
0
Remove crap I don't need
#21
PseudoscienceGames
opened
7 years ago
0
Visualize transport
#20
PseudoscienceGames
closed
7 years ago
0
CheckNeighbors() not working all the time
#19
PseudoscienceGames
closed
7 years ago
0
Add UI modes
#18
PseudoscienceGames
closed
7 years ago
2
Add better camera controls
#17
PseudoscienceGames
opened
7 years ago
0
Create UI to setup transport system
#16
PseudoscienceGames
closed
7 years ago
1
Stop selection on 2 touch input
#15
PseudoscienceGames
opened
7 years ago
0
Create ui to build sections
#14
PseudoscienceGames
opened
7 years ago
0
Change neighbor detection to spherecast function
#13
PseudoscienceGames
closed
7 years ago
0
Make resource storage/transfer single class
#12
PseudoscienceGames
closed
7 years ago
0
Make resources ints and make miners take 1/speed
#11
PseudoscienceGames
closed
7 years ago
0
Make resource transfer system
#10
PseudoscienceGames
closed
7 years ago
0
Clean up code
#9
PseudoscienceGames
closed
7 years ago
0
Add Ships
#8
PseudoscienceGames
opened
7 years ago
1
Add meshes for selection
#7
PseudoscienceGames
opened
7 years ago
0
Building types
#6
PseudoscienceGames
closed
7 years ago
1
Add buffer for small movements when trying to select tiles
#5
PseudoscienceGames
opened
7 years ago
0
Find better way to shift tiles to account for destroyed tiles
#4
PseudoscienceGames
opened
7 years ago
1
Add deselect
#3
PseudoscienceGames
opened
7 years ago
0
Fix animation for tile switching
#2
PseudoscienceGames
opened
7 years ago
1
Decide how first stage building will go
#1
PseudoscienceGames
closed
7 years ago
1