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PseudoscienceGames
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look in to mesh.setindicies and meshtopology.lines
#55
PseudoscienceGames
opened
7 years ago
0
add projectiles that rise over terrain
#54
PseudoscienceGames
closed
7 years ago
0
Figure out level design order
#53
PseudoscienceGames
opened
7 years ago
0
Find a way to make the trail look electrified
#52
PseudoscienceGames
opened
7 years ago
0
Reset camera and everything else on death
#51
PseudoscienceGames
opened
7 years ago
0
Fix double restart on win
#50
PseudoscienceGames
opened
7 years ago
0
Check for jitter on wall collide
#49
PseudoscienceGames
closed
7 years ago
1
Make player fall when hitting a ceiling instead of sliding along it
#48
PseudoscienceGames
opened
7 years ago
1
Make camera box snap to surface player is grounded on landing
#47
PseudoscienceGames
closed
7 years ago
0
Make cam x rot account for ceilings and work correctly
#46
PseudoscienceGames
opened
7 years ago
0
Make individual smoothing for each axis for camtarget
#45
PseudoscienceGames
closed
7 years ago
1
Find jitter in player/camera movement
#44
PseudoscienceGames
closed
7 years ago
1
implement camera collisions
#43
PseudoscienceGames
opened
7 years ago
2
Test platforms rotating on axis other than up
#42
PseudoscienceGames
opened
7 years ago
0
Remove cam x rot locking
#41
PseudoscienceGames
closed
7 years ago
0
test jets
#40
PseudoscienceGames
opened
7 years ago
1
fix that player can stop on a corner and rapidly switch between grounded and not
#39
PseudoscienceGames
opened
7 years ago
0
Test cam rot sensitivity
#38
PseudoscienceGames
closed
7 years ago
0
fix camera snapping at min/max x rotation
#37
PseudoscienceGames
closed
7 years ago
0
Make camera rot snap volumes
#36
PseudoscienceGames
closed
7 years ago
0
make camera hid objects that block view of player
#35
PseudoscienceGames
closed
7 years ago
2
Finish character model
#34
PseudoscienceGames
opened
7 years ago
1
Fix wall jump
#33
PseudoscienceGames
closed
7 years ago
1
Change ground check to state check
#32
PseudoscienceGames
closed
7 years ago
0
Make wall jumping not possible on slopes
#31
PseudoscienceGames
closed
7 years ago
0
make dude slide
#30
PseudoscienceGames
closed
7 years ago
0
fix interaction between wall jump and player input
#29
PseudoscienceGames
closed
7 years ago
0
Make wall jump take jump height into account
#28
PseudoscienceGames
closed
7 years ago
0
Fix jump height
#27
PseudoscienceGames
closed
7 years ago
0
Add enemies
#26
PseudoscienceGames
opened
7 years ago
0
Design tutorial levels
#25
PseudoscienceGames
opened
7 years ago
1
look into transparent shadows
#24
PseudoscienceGames
closed
7 years ago
0
Adjust jump anim
#23
PseudoscienceGames
closed
7 years ago
0
Move landPuff some how
#22
PseudoscienceGames
closed
7 years ago
0
Add sound effects
#21
PseudoscienceGames
opened
7 years ago
1
Add run back in
#20
PseudoscienceGames
closed
7 years ago
0
Add foot step, landing, and wall slide particle effects
#19
PseudoscienceGames
closed
7 years ago
0
Figure out wall slide anim
#18
PseudoscienceGames
closed
7 years ago
0
Add overworld
#17
PseudoscienceGames
closed
7 years ago
0
Add Countdown
#16
PseudoscienceGames
closed
7 years ago
0
Run animation
#15
PseudoscienceGames
closed
7 years ago
1
Model and rig test character
#14
PseudoscienceGames
closed
7 years ago
0
Add HUD
#13
PseudoscienceGames
closed
7 years ago
0
Make some test levels
#12
PseudoscienceGames
closed
7 years ago
0
Add input to wall leap
#11
PseudoscienceGames
closed
7 years ago
0
Test different scales
#10
PseudoscienceGames
closed
7 years ago
0
Add timer
#9
PseudoscienceGames
closed
7 years ago
0
Add pickups
#8
PseudoscienceGames
closed
7 years ago
0
Add death
#7
PseudoscienceGames
closed
7 years ago
0
Add goals
#6
PseudoscienceGames
closed
7 years ago
0
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