Open frenchjam opened 8 years ago
I removed Util_Direct3D from the LibOVRKernel library. This allowed me to compile, but there was a error at runtime.
I am able to compile but at runtime I get an error when the program tries to connect to the Oculus. At this point I presume that it is because the Oculus does not get properly connected to the Windows environment using Parallels. I am going to switch to compiling and running on the Perspectives laptop to see if that is the actual problem.
I'm trying to avoid having to install Direct3D. One should be able to run with OpenGL only.