I'm actually glad that you managed to pull out something that Shadow Mario didn't dared to do, but my question is...
Why did you decided to use 0.7.3 for this entire build
As the owner of +60GBs worth of mods that i've been collecting ever since i started to use Psych, i had a lot of bad experiences with 0.7 and upwards, mostly because of the RGB notes and the fact that the code breaks a LOT of mods that used to work there
Or if it's not mods breaking, it's mod giving me a wall of red error messages that are more like an annoyance than anything else
Idk if it would be too much to ask but, do you have a any plans on making a version of P-Slice based on 0.6.3?
With that version i had a more expanded mod compatibility
What is your question?
I'm actually glad that you managed to pull out something that Shadow Mario didn't dared to do, but my question is... Why did you decided to use 0.7.3 for this entire build As the owner of +60GBs worth of mods that i've been collecting ever since i started to use Psych, i had a lot of bad experiences with 0.7 and upwards, mostly because of the RGB notes and the fact that the code breaks a LOT of mods that used to work there Or if it's not mods breaking, it's mod giving me a wall of red error messages that are more like an annoyance than anything else Idk if it would be too much to ask but, do you have a any plans on making a version of P-Slice based on 0.6.3? With that version i had a more expanded mod compatibility
https://github.com/user-attachments/assets/c1aeb34d-99c7-4357-ae96-0964a5bf8d62