Closed kerekb closed 6 years ago
Hi @kerekb,
Thanks for reporting. Could you give a little more information? What version of Nuke, and what is the error?
Also, if you would like it'd help me if you could try an experiment.
In the gizmo, could you add +DO_NOT_WRITE to the lines that create those knobs, and see if that fixes the issue? (Or at least keeps the issue from affecting newly created gizmos).
Adding +DO_NOT_WRITE to the end of the addUserKnob at line 11,15 for the Gizmo fixes this issue! Thanks!
Thanks, that helps a lot. I'll leave this ticket open until we incorporate that in the next version (if everything goes well).
In the meantime, if you could help by keep a lookout for this issue coming back, to confirm that this really does fix it, I'd appreciate it.
The change we talked about will be in the next version.
Hey there!
We updated to the latest Cryptomatte and on Windows i see no problem, but linux renders give an error. We found out, that using the pickers will add an array as the knob value.
pickerAdd {0.09262084961 0.2319335938 0.177734375 0 372 482 373 483}
If we override this before the actual render to 0, everything works OK.
Not sure if anybody else encountered this issue, but I had to zero these values out for every single cryptomatte node in the scene to be able to render it without freeze on Linux. On Windows this works.