PuddleduckProductions / MysticForestParkRanger

https://puddleduckproductions.github.io/MysticForestParkRanger/
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3D Temp Character Model w/Rigging #1

Open janegrantham opened 5 months ago

janegrantham commented 5 months ago

Create a Simple Temp 3D Character Model for the Playtest, with Rigging

pyromaniac3 commented 5 months ago

i wanna figure it out :>>

This shall be my primary goal

Athena Tasks:

Larger Model Tasks

:white_check_mark: Retopologize as needed for bends, try to lower poly count if possible :white_check_mark: Add Bones and test the bends :middle_finger: Weight Paint :heavy_check_mark: [stretch] animate a walking movement :middle_finger: fucking redo the bones holy shit bruh

Fix Fucked Up Parts of the Model

:white_check_mark: The crotch :white_check_mark: The Head :white_check_mark: The Hands :white_check_mark: Hat doesn't connect :face_holding_back_tears: (stopped being a problem) :white_check_mark: I am actively avoiding why the edges of the hat looks like that :white_check_mark: Shorter Neck

pyromaniac3 commented 5 months ago

https://drive.google.com/drive/u/1/folders/1H1N8baiUBpwRr2KoS9_676HTuKrCIol4

here is the drive link to the FBX animations created by mixamo from the model I made to use for the playtest. I fully intend on this being a temporary animation, and more a just for time solution

For those who want to learn more about the site I have a link here! You can create a free adobe account to use it.

pyromaniac3 commented 5 months ago

Initial Player Base Ref Sheet

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Screenshots of the Wireframe

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pyromaniac3 commented 5 months ago

Mixamo's Walking Anim

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Mixamo's Idle Anim

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pyromaniac3 commented 5 months ago

HAHAHA I GOT IT GOING

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pyromaniac3 commented 5 months ago

oKAY here's how I did it: also a youtube video that helped lol

What you need in the project file: (when using mixamo at least)

For all of the above files, make sure that in the inspector settings of these files, under the rig category it is applied as a humanoid object. Only from the t-pose variant do you need to create an avatar.

To Start:

To Animate:

Other Important Toggles: