Pullusb / storytools

Blender addon - Set of tool for storyboarding in Blender
GNU General Public License v3.0
52 stars 2 forks source link

Ground Objects #17

Open Pullusb opened 3 months ago

Pullusb commented 3 months ago

A solution to quickly ground objects onto a 3D set is needed

Main idea: Ground Object during transforms when an alternative key is pressed

Note: maybe, instead of moving down keep distance to ground when initializing transform ?

Other possible solution: Add a dedicated ground tool if too complicated to mix with other transforms.

Pullusb commented 2 months ago

Reflecting more on this, more than a direct "ground" option, Moving modal operators should have at least the options to "keep current altitude from ground". Grounding can be done once manually or with a one time operator, but keeping it at previous height seems more important, since camera view is almost never truly aligned with ground (When using depth move for example).

2 possibilities here:

Both options might be needed, with an in-modal shortcut toggle, but it would be preferable to have fewer options for user’s sake.

Pullusb commented 2 months ago

Added Alt modifier to lock Z axis on object moving operators https://github.com/Pullusb/storytools/commit/3d3c8263d72b1d7bd1dd892f4a0c7b7e562f10c2