Open chrisrede opened 5 years ago
Hey, Yes this repository is quite outdated and I haven't tried to run it on a latest version of Unity for at least a few years. I'm thinking about that and if there's interest (seems there's at least two of you) I can spend some time on it over the next few weeks. Appreciate if any of you want to help in this regards too.
It also used a lot of server/backend code which was with the Parse Library/API that is no longer active / supported by Facebook which could be causing some of the issues.
Hi Puneet Kohli, I also need this project which you have create few years ago.I am also getting lots of errors when open this project unity. I also tried in unity version 5.1. I exactly want which you have created. Please help me out to solve these errors.
Hi Ravi,
I will spend some time this week seeing how it can be run with the latest versions of Unity. The main thing to note is that the backend was Parse so that will not work - but I can still try to get a local version of this working.
Thanks for your response and time. Even if you can get the local version working ,it will be a big help for me. Thank you so much.
Hi! it would be amazing to have a local version working. Are you still working on it? Thank you
Hi! it would be amazing to have a local version working. Are you still working on it? Thank you
Hey! So this repo used the Parse platform to run (https://parseplatform.org/). It is 100% possible to use with a local version of Parse.
I haven't tried with any of the newer versions of Unity, and would be happy to accept any PRs that fix compatibility issues.
Hi bro ! u have update this project ?
how to run this code ?? in detail that would be of a great help
@chrisrede I installed Unity from here https://unity3d.com/get-unity/download/archive using version 5.1.1 with the "Downloads (Win) -> Unity installer option. It worked for me, but I have had my desktop since Window 8.0 and I have most of the the .NET versions and developer pacs installed. Once I launched "Unity 5.1.1 f1 Personal", I pointed to the "Step-Inside-2D-Floorplan-to-3D-Walkthrough" project and it came right up.
Hey, Yes this repository is quite outdated and I haven't tried to run it on a latest version of Unity for at least a few years. I'm thinking about that and if there's interest (seems there's at least two of you) I can spend some time on it over the next few weeks. Appreciate if any of you want to help in this regards too.
Tried to do what @dran001 said, there was a big problem with scene management namespace can't be found. So I downloaded the 5.3.0f4 it solve the "Scenemanagement" nameSpace issue but with that a lot of error from a lot of script pops up, I am working on a similar project so if there's a documentation for this I just need to understand how to draw a floor plan and convert them into 3d I would very much appreciate it.
Hey, Yes this repository is quite outdated and I haven't tried to run it on a latest version of Unity for at least a few years. I'm thinking about that and if there's interest (seems there's at least two of you) I can spend some time on it over the next few weeks. Appreciate if any of you want to help in this regards too.
Tried to do what @dran001 said, there was a big problem with scene management namespace can't be found. So I downloaded the 5.3.0f4 it solve the "Scenemanagement" nameSpace issue but with that a lot of error from a lot of script pops up, I am working on a similar project so if there's a documentation for this I just need to understand how to draw a floor plan and convert them into 3d I would very much appreciate it.
Since this was built with an older version of Unity, there are bound to be issues. The dependencies on "Parse" backend also do not work anymore as the Parse service was shut down by Facebook and moved to open-source.
I'm happy to do a 1-1 call where we can walk through some of the steps to get the project up and running for everyone. DM me on Twitter: https://twitter.com/punkohl
Hey, Yes this repository is quite outdated and I haven't tried to run it on a latest version of Unity for at least a few years. I'm thinking about that and if there's interest (seems there's at least two of you) I can spend some time on it over the next few weeks. Appreciate if any of you want to help in this regards too.
Tried to do what @dran001 said, there was a big problem with scene management namespace can't be found. So I downloaded the 5.3.0f4 it solve the "Scenemanagement" nameSpace issue but with that a lot of error from a lot of script pops up, I am working on a similar project so if there's a documentation for this I just need to understand how to draw a floor plan and convert them into 3d I would very much appreciate it.
Since this was built with an older version of Unity, there are bound to be issues. The dependencies on "Parse" backend also do not work anymore as the Parse service was shut down by Facebook and moved to open-source.
I'm happy to do a 1-1 call where we can walk through some of the steps to get the project up and running for everyone. DM me on Twitter: https://twitter.com/punkohl
Hey man I really appreciate your help. Looking forward to fixing the errors with you sir. Thanks
If someone has an updated version for this project or can walkthrough the steps for launching the project it'd be helpful 👍🏼
I have tried to open the project with several Unity-Versions and I get errors in all of them.
Unity 2019.1.0f2:
Library\PackageCache\com.unity.textmeshpro@2.0.0\Scripts\Editor\TMP_PackageUtilities.cs(310,17): error CS0433: The type 'Task' exists in both 'Parse.Unity, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' and 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
Here I tried to refer "Task" to ParseUtilites.dll, but I could not find the way to do it.
Unity 2017.4.27f1
Assets/Scripts/ParseInit.cs(9,21): error CS0311: The type 'HouseObject' cannot be used as type parameter 'T' in the generic type or method 'Parse.ParseObject.RegisterSubclass<T>()'. There is no implicit reference conversion from 'HouseObject' to 'Parse.ParseObject'
This is the last of the 57 errors in this Version. I could not paste them all here.
Unity 5.1.0f3
Assets/Standard Assets/Utility/ForcedReset.cs(3,19): error CS0234: The type or namespace name 'SceneManagement' does not exist in the namespace 'UnityEngine'. Are you missing an assembly reference?
Sounds strange, but it says SceneManagement does not exist in this Unity Version. I tried to find the documentation for it, but could not find the information.
I would be very happy if you could help me with this!