Closed davesmith00000 closed 7 months ago
The work is in #728.
The problem with this work is that there are many many permutations of random 'things' that you might want. So I've tried to provide some generally useful instances but stopped short of trying to provide ways to make any sort of random things. Use cases I've thinking off:
I was messing about and ChatGPT hallucinated the existence of
Vertex.random(dice, maxX, maxY)
... which I sort of like? Maybe it is an extension method for point-like types?