Closed n0919 closed 4 years ago
I think it happened because old logic that has broken in multiplayer now I rewrite all the code, and I think it handles multiplayer better not closing the issues because not tested yet
Now fixed in newest version, it actually caused by dumb bugs
The presence works perfectly in singleplayer, but in multiplayer it does not. The presence is always either still in the main menu or very delayed. (Sometimes it works.)
![image](https://user-images.githubusercontent.com/30329887/68073363-c5965a00-fd65-11e9-9c21-b542314c4983.png)