PwneeStudios / Cloudberry-Kingdom

Original C# version, runs on Xbox and PC.
3 stars 4 forks source link

Functional 17, Xbox LIVE Arcade: 000-17 Roaming - XLA Full Version #161

Closed PwneeStudios closed 11 years ago

PwneeStudios commented 11 years ago

Requirements Purchased Xbox LIVE Arcade titles must roam correctly to other consoles. Tools None Configuration None Definition None Steps [1] Gamer profile 1 (on a Memory Unit) purchases the full version of the Xbox LIVE Arcade title and downloads to a Memory Unit, or hard drive. [2] Gamer profile 1 then roams the purchased Xbox LIVE Arcade title to another console containing gamer profile 2. [3] Gamer profile 1 sign into Xbox LIVE and verify the following: [a] When selecting the title in the games Library, the Play Game option is provided, NOT the Play Trial Game option. [b] After launching the title, there is no Unlock option on the main menu and all functionality of the full title is available. [4] Return to the Dashboard and disconnect the network cable. [5] Verify that gamer profile 1 only has the trial version available. [6] Reconnect the network cable, and have gamer profile 1 sign out and exit to the Dashboard. [7] Gamer profile 2 sign into Xbox LIVE, launch the title and verify the following: [a] Only the trial version of the Xbox LIVE Arcade title is available. [b] Player 2 can play the trial version of the Xbox LIVE Arcade title. [8] Repeat steps [1] to [6] using a USB Flash Drive. Documentation Formerly FTC 044 Result Purchased Xbox LIVE Arcade titles must roam correctly to other consoles. Pass Examples None Fail Examples [1] After purchasing and roaming both the full version of the Xbox LIVE arcade title and the Gamer Profile used to purchase it from console A to console B, only the trial version is available on console B when reaching step [3]. [2] After purchasing and roaming both the full version of the Xbox LIVE arcade title and the Gamer Profile used to purchase it from console A to console B, a message similar to; “Save game not found” is displayed on boot at step [3]. [3] After roaming the full version of the Xbox LIVE arcade title to a second console without the Gamer Profile originally used to purchase it, all Gamer Profiles on the second console are still able to play the full version at step [5]. NA Examples None Analysis None Faq None Hardware 2 x Xbox 360 Consoles (Retail) 2 x Xbox 360 512MB Memory Units USB Flash Drive 2 x Xbox 360 Controllers 2 x Gamer Profiles – (Silver Membership/Gold Membership) 2 x Network Connections to Xbox LIVE