Currently the way that custom quests handles Gathering items is not ideal, the player can drop the same item they have gathered to complete the task of "gather" X item 20 times.
The ideal solution would be to ensure that the player does actually have the item in there inventory space and count the amounts correctly.
This could be implemented as a flexible function without much changes to the current code.
Currently the way that custom quests handles Gathering items is not ideal, the player can drop the same item they have gathered to complete the task of "gather" X item 20 times.
The ideal solution would be to ensure that the player does actually have the item in there inventory space and count the amounts correctly.
This could be implemented as a flexible function without much changes to the current code.