Open Talmit opened 6 months ago
Yeah this is a known bug. I fixed this a long time ago in the Ambermoon Advanced game data but I never updated the AA version until then. Maybe I can add this little fix somehow.
I don't think it's that important, I just noticed it and figured I'd mention it. It's not as though it's much of an issue during the playthrough :)
Describe the bug When reading the sign for crystal's wine cellar, the german translation is missing.
To Reproduce Steps to reproduce the behavior:
Expected behavior The description should be german
Screenshots![image](https://github.com/Pyrdacor/Ambermoon-Advanced/assets/88923192/80063eef-2c80-4502-9dec-1d917443618c)
Desktop (please complete the following information):
Additional context The attached Save 3 has the appropriate setup. Saves.zip