PyriteServer / PyriteCli

Pyrite3D Processing Engine/Service
MIT License
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Generate Collidors #17

Open stefangordon opened 9 years ago

stefangordon commented 9 years ago

Probably a new class specifically for collider generation that uses the existing OBJ class to load up a mesh with a very dense grid size, then leverages the count of each cell of the FacesMatrix[..] to decide if it should draw a cube in that part of the new mesh (a new OBJ instance probably with 1,1,1 cube size).