Closed nickb203 closed 4 years ago
Basically 90% of the fire is particles to make it look good. You need to put out the 'script' fire. It's a tiny bit of 'real' fire at the base. removing that will remove the entire particle part.
Hey, did you make sure that you are spraying on the CENTER of the fire? see comment above.
Yes
local fireSpawnLocation = { { x = 1182.78, y = -1550.45, z = 40.59, name = "El Burro Station - Testing Fire 1", id = 1, isFuel = false}, --fire // id = type of fire { x = 1182.10, y = -1563.23, z = 40.40, name = "El Burro Station - Testing Fire 2", id = 1, isFuel = false}, --fire // id = type of fire }
I am available on discord : Kirito#9256
I am having the same issue, I can not /stopFires or get rid of a fire that has started. Has this script been updated since March? with fixes
I am not too sure if I am just missing something. Are you suppose to be able to use a vehicle-mounted water cannon to put out the fires? Or is it limited to just fire extinguishers? Are you suppose to be able to use the water cannon?