Closed JudgeVlad closed 3 years ago
If that I can add.
Hello @JudgeVlad ! 👋🏻
I'm not sure I fully understand - the Russian title and having ignored the issue template probably don't help. But this does seem like a duplicate of #475.
Здравствуйте @JudgeVlad ! 👋🏻
Я не уверен, что полностью понимаю-русский титул и проигнорировав шаблон вопроса, вероятно, не помогут. Но это действительно похоже на дубликат №475.
Нет, это не то.
Hi, @PyvesB For a more clear explanation of my problem, I drew a diagram in paint, for me this is the easiest way. I would like to divide the category into two cells in the interface for a more pleasant and easy navigation, is this possible? if so, you could write how to do it. If you have any more questions, write to me and I will try to answer them. P. s I Use translators there may be problems in translation.
Okay, understood. I think this is basically a duplicate of #536.
Hi, @PyvesB I may be wrong, but it's not like that.
If #536 was completed, it would technically allow users to mix and match achievements regardless of their parent category. So you could split the Breaks
achievements into separate families in the GUI. That's what your picture is showing, isn't it?
I have a problem in improving the AdvancedAchievements plugin I want to make it so that there were two picks, clicking on one pick was the quest to break the stone, and on the other was the quest to break the mycelium. I write everything in config. yml, in the end it turns out that by clicking on the pickaxe, my goal is to break 300 mycelium. Question how to do it 1)Two picks in the interface 2) clicking on one pickaxe was a quest to break the stone, and the other was a quest to break the mycelium.