Closed mathurinm closed 3 years ago
I like it better now, but can we get the best of both worlds (I am not found of maps that are all white...) by increasing the number colors, or cliping above (say 35)?
Clipping at 35 would be misleading for the 1st iterations.
I tried to keep contourf
and increase the number of levels, but it was less clear:
ok then, let's go for the white version, at least it's clearer where are the countour. Thanks a log @mathurinm .
I prefer the one with white background
Thanks all for the feedback!
New fig for enet surface. reason: I was surprised by the wild change of gradient at grad_search iter 4. It turns out the lower left part of the cost surface is not as flat as
contourf
made me think.Old:
New:
WDYT @josephsalmon