QI-Software / deadmatterpublic

Public facing repository for Dead Matter, this is used for community submitted issues and for providing visibility on the current build / CI status.
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Game Crash while driving/getting out of vehicle #155

Open jackjohns0n opened 7 months ago

jackjohns0n commented 7 months ago

LoginId:88f5189f4923b061b8bef2ac0c2f0433 EpicAccountId:e6caed826da34dff87be226b5d18c293

Fatal error: [File:A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 1438] FMallocBinned2 Attempt to realloc an unrecognized block 0000012F94A10000 canary == 0x9c != 0xe3

DeadMatter_Win64_Shipping!FMallocBinned2::FreeExternal() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp:1106] DeadMatter_Win64_Shipping!FMemory::Free() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Public\HAL\FMemory.inl:80] DeadMatter_Win64_Shipping!FMaterialInstanceResource::scalar deleting destructor'() DeadMatter_Win64_Shipping!TGraphTask<TEnqueueUniqueRenderCommandType<FDefaultMaterialInstance::GameThread_Destroy'::`2'::FDestroyDefaultMaterialInstanceCommandName, > >::ExecuteTask() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1315] DeadMatter_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] DeadMatter_Win64_Shipping!RenderingThreadMain() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:417] DeadMatter_Win64_Shipping!FRenderingThread::Run() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:542] DeadMatter_Win64_Shipping!FRunnableThreadWin::Run() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]