QI-Software / deadmatterpublic

Public facing repository for Dead Matter, this is used for community submitted issues and for providing visibility on the current build / CI status.
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Blackjack trading makes me crash #171

Open TossedGuitar opened 4 months ago

TossedGuitar commented 4 months ago

LoginId:d6092b174115769c054be5ad4a7db4d7 EpicAccountId:32d6d926f2a7413291382b1e8a179cae

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000118

DeadMatter_Win64_Shipping!UInventoryManagerComponent_Base::OnRep_Inventories() [A:\TCAgent\work\22616e61fb75c230\DeadMatter\Source\DeadMatter\DeadMatter\Inventory\Components\InventoryManagerComponent_Base.cpp:582] DeadMatter_Win64_Shipping!UFunction::Invoke() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6412] DeadMatter_Win64_Shipping!UObject::ProcessEvent() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2131] DeadMatter_Win64_Shipping!FRepLayout::CallRepNotifies() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\RepLayout.cpp:4686] DeadMatter_Win64_Shipping!FObjectReplicator::CallRepNotifies() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:2285] DeadMatter_Win64_Shipping!FObjectReplicator::PostReceivedBunch() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1531] DeadMatter_Win64_Shipping!UActorChannel::ProcessBunch() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:3194] DeadMatter_Win64_Shipping!UActorChannel::ReceivedBunch() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2978] DeadMatter_Win64_Shipping!UChannel::ReceivedNextBunch() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:1023] DeadMatter_Win64_Shipping!UChannel::ReceivedRawBunch() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:673] DeadMatter_Win64_Shipping!UNetConnection::ReceivedPacket() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:3533] DeadMatter_Win64_Shipping!UNetConnection::ReceivedRawPacket() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:1884] DeadMatter_Win64_Shipping!UIpNetDriver::TickDispatch() [A:\TCAgent\work\22616e61fb75c230\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Private\IpNetDriver.cpp:1073] DeadMatter_Win64_Shipping!UNetDriver::InternalTickDispatch() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\NetDriver.cpp:1540] DeadMatter_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,USynth2DSlider,void cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:552] DeadMatter_Win64_Shipping!TMulticastDelegate<void cdecl(double),FDefaultDelegateUserPolicy>::Broadcast() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:988] DeadMatter_Win64_Shipping!UWorld::Tick() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1353] DeadMatter_Win64_Shipping!UGameEngine::Tick() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1771] DeadMatter_Win64_Shipping!FEngineLoop::Tick() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5812] DeadMatter_Win64_Shipping!GuardedMain() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] DeadMatter_Win64_Shipping!GuardedMainWrapper() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107] DeadMatter_Win64_Shipping!LaunchWindowsStartup() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244] DeadMatter_Win64_Shipping!WinMain() [A:\TCAgent\work\22616e61fb75c230\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:285] DeadMatter_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll

kleber0815 commented 4 months ago

same crash also happens with the cowboy trader