Open zhanghongyong123456 opened 2 years ago
1 You can use Paint.NET to generate trimap. https://www.youtube.com/watch?v=gl1XOAuMckM&ab_channel=MarcoForte 2 Yes, LFPNet is very slow. It takes about 20 hours to evaluate LFPNet on the Adobe 1K dataset. You may study how to accelerate this framework.
1 You can use Paint.NET to generate trimap. https://www.youtube.com/watch?v=gl1XOAuMckM&ab_channel=MarcoForte 2 Yes, LFPNet is very slow. It takes about 20 hours to evaluate LFPNet on the Adobe 1K dataset. You may study how to accelerate this framework.
ok,Thank you for your reply, I would like to ask if there are any corresponding measures to improve the speed
You can infer the patches with unknown regions.
I have two questions for you 1.How to obtain trimap, generally can only provide a merge image, trimap how to obtain
2.It takes about 180s for me to test a picture, (I'm not sure if there is an error),can I increase the speed to achieve real-time speed, fps60 or fps30