qbx_vehicleshop is doing extra work that qbx_vehicles could help with
Ideal solution
Have qbx_vehicles generate plates of newly created player vehicles instead of passing the plate in as qbx_vehicles will ensure that the default plate meets requirements
Pass props into the spawnVehicle function instead of saving them separately after the vehicle has already been spawned
Replace various query functions in the storage.lua with qbx_vehicles exports to query the player owned vehicles in storage. Keep in mind that the returned table has different fields, so downstream callers will need to be adjusted as well.
The problem
qbx_vehicleshop is doing extra work that qbx_vehicles could help with
Ideal solution
Alternative solutions
No response
Additional context
No response