Open IACTU opened 4 days ago
https://github.com/Qelifern/IronFurnacesNeoForge/blob/dc6b6d96dd766acf90698a87032e8078b21b80e8/src/main/java/ironfurnaces/tileentity/TileEntityInventory.java#L68
I have another mod which greatly increases maximum stack sizes. However, with Iron Furnaces this line causes a massive list to be created which quickly crashes the game. What is the reasoning behind this implementation?
That line of code is wrong, will push an update soon.
https://github.com/Qelifern/IronFurnacesNeoForge/blob/dc6b6d96dd766acf90698a87032e8078b21b80e8/src/main/java/ironfurnaces/tileentity/TileEntityInventory.java#L68
I have another mod which greatly increases maximum stack sizes. However, with Iron Furnaces this line causes a massive list to be created which quickly crashes the game. What is the reasoning behind this implementation?