Closed Emik03 closed 3 years ago
Changelog since version 3.2.1:
AddStrikes
SetStrikes
Timer
Game
Assert()
Find()
Stop()
Helper
Component
ModuleContainer
GetPath()
PathManager
LastId
ModuleScript
Awake()
OnDestroy()
Logger
KeepCoding
PlayStackable()
AudioScript
ToLogger
TypeHelper
priority
Play()
HasStruck
Relative
DynamicAudio
ModuleId
Id
Dump
Volume
Changelog since version 3.2.1:
AddStrikes
,SetStrikes
, andTimer
inGame
.Assert()
,Find()
, andStop()
extension methods inHelper
.Component
forModuleContainer
.GetPath()
inPathManager
.LastId
inModuleScript
.PathManager
.ModuleScript
'sAwake()
andOnDestroy()
run.Logger
class. Implemented by bothModuleScript
and allowsKeepCoding
to log itself.PlayStackable()
inAudioScript
.ToLogger
extension method inTypeHelper
.priority
inPlay()
ofAudioScript
to 128.HasStruck
's setter fromModuleScript
to be public.Relative
to be public inAudioScript
.AudioScript
.ModuleScript
subtracting strikes even when strikes weren't issued in the event of an exception.DynamicAudio
toAudioScript
.ModuleId
toId
inModuleScript
.Dump
overloads inModuleScript
.Volume
inAudioScript
.