QodotPlugin / Qodot

Quake .map support for Godot 4.2
MIT License
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Worldspawn is centered when building the map #153

Closed DarkSlein closed 8 months ago

DarkSlein commented 8 months ago

When I build the map worldspawn becomes centered, although the enitities are placed correctly image image

DarkSlein commented 8 months ago

Solved. The problem occured because my custom Entity Fgd didn't have entities from qodot_fgd.tres. image image