When i try to make one of the QodotFGD(Base, Point or Solid)Class resources in the editor, nothing happens. Except this error message in the output:
editor/filesystem_dock.cpp:1784 - Condition "!r" is true.
Copying an existing resource works.
Edit: Worked in beta 1. Might be a Godot engine bug.
When i try to make one of the QodotFGD(Base, Point or Solid)Class resources in the editor, nothing happens. Except this error message in the output:
editor/filesystem_dock.cpp:1784 - Condition "!r" is true.
Copying an existing resource works.
Edit: Worked in beta 1. Might be a Godot engine bug.