QodotPlugin / qodot-plugin

(LEGACY) Quake .map support for Godot 3.x
MIT License
960 stars 70 forks source link

Adding default texture scale to game config through godot #120

Closed PaperMartin closed 2 years ago

PaperMartin commented 3 years ago

Currently, it's possible in trenchbroom to add a default texture scale to the game config file with the scale faceattribs As far as I know, there's no way to set this attribute in qodot, so the only way to set it is to modify the config file manually after every export, which isn't great would be nice to have an option to set that in qodot, especially for me since I use 2048x2048 textures and they're huge in trenchbroom by default

PaperMartin commented 3 years ago

an example of my config edited to have a default scale on brush UVs of 0.5,0.5 https://hatebin.com/wmhvojwvfv

Zaraka commented 3 years ago

+1