Closed Zaraka closed 3 years ago
Majority of my textured materials are in jpg to save file size, but I would like to also use png materials for special cases such as transparency, therefore I require that QodotMap supports multiple file extension for textures.
Majority of my textured materials are in jpg to save file size, but I would like to also use png materials for special cases such as transparency, therefore I require that QodotMap supports multiple file extension for textures.
![Screenshot_20210416_234529](https://user-images.githubusercontent.com/1270094/115087964-86cf7200-9f0f-11eb-97f4-067f43ff8f5b.png)