Open HarleyDavidson86 opened 1 year ago
I have a map with three layers:
When loading this map into Godot, I get three child nodes below the QodotMap-Node:
These are related with the layers in trenchbroom in the same order. Is there a way to set the names according to the names in trenchbroom?
I have a map with three layers:
When loading this map into Godot, I get three child nodes below the QodotMap-Node:
These are related with the layers in trenchbroom in the same order. Is there a way to set the names according to the names in trenchbroom?