QodotPlugin / qodot-plugin

(LEGACY) Quake .map support for Godot 3.x
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qodot_trenchbroom_config_folder.tres doesn't open (new projects contain icon.svg, not icon.png) #170

Closed trollusk closed 1 year ago

trollusk commented 1 year ago

It seems in Godot 4, the default icon file for new projects is called icon.svg, not icon.png. This causes Godot to be unable to load qodot_trenchbroom_config_folder.tres, since it has an explicit dependency on icon.png.

DeerTears commented 1 year ago

Thanks, I fixed this recently over here: https://github.com/QodotPlugin/Qodot/pull/27