Since updating Godot from Godot 4.0.3 to Godot 4.1. Whenever I do a "full build" in Godot of my Trenchbroom map, then i go back to trenchbroom to make changes, I'm unable to save.
Trenchbroom comes up saying, "Cannot open file: [Directory to Map"]
For me to save in Trenchbroom again, I need to go back in Godot, reload the project, then I'm able to save again. But if I do a full build, Trenchbroom stops saving again.
Since updating Godot from Godot 4.0.3 to Godot 4.1. Whenever I do a "full build" in Godot of my Trenchbroom map, then i go back to trenchbroom to make changes, I'm unable to save.
Trenchbroom comes up saying, "Cannot open file: [Directory to Map"]![image](https://github.com/QodotPlugin/qodot-plugin/assets/59976168/7398ad60-103d-4633-aa29-ce579600c710)
For me to save in Trenchbroom again, I need to go back in Godot, reload the project, then I'm able to save again. But if I do a full build, Trenchbroom stops saving again.